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HFCBE - Brass Breeched Nerf Longshot CS-6

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As requested. HFCBE Brass Breeched Longshot.
The Longshot CS-6 is a popular blaster among modders due to its huge direct plunger tube. Brass breeches are popular because of their unique 100% air seal property. This combined with strong springs (14kg+ are popular) and shotgun grips to make priming easier and faster. With measly 8kg though and bolt action, how fast can you fire a brass breeched Longshot?
Time: 8.72
No. darts: 9
Theoretical ROF: 0.917dps or 55.0dpm

Note that this ROF is not indicative of what you or someone else can get from a Brass Breeched Longshot, as ROF is largely dependent on the quality of the brass breech and supporting mods. Mine were not that great hence my ROF is not great. Also note that with a shotgun grip ROF would increase dramatically.

HFCBE - Nerf Longstrike CS-6

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The Longstrike is one of Nerf's bolt action clip system blasters, seemingly designed to be a sort of rifle. As it happens, the Longstrike is one of the weakest blasters in the N-Strike line, but we're not concenred with range at the moment. All we're concerned with is how fast it can empty an 18 clip.











Time: 6.48


No. darts: 18
ROF: 2.623dps or 157.4dpm

HFCBE: Nerf Alpha Trooper CS-18 (stock)

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A while back I did an Elite Alpha slam fire vid, in which the Elite Alpha in question had a BT v2 spring of 8.5kg load, stock spring being around 2kg. So I went and got one of my stock ATs and slam fired that to see what kind of ROF I could get.



Time: 2.91
No. darts: 18
ROF: 5.842dps or 350.5dpm

Strangely enough, ROF with a stock AT is slower than ROF with my 8.5kg EAT. *genius*

Modification: Elite Dart Conversion

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Ever wished that your streamlines were Elite darts but you're not bothered to buy a pack of Elites from your local Target? The answer is, make your own! Without using $8-12 on a pack of 30 Elite darts, use 2-5 minutes instead and convert your outmatched streamlines to more accurate darts for your Elite blasters!

Disclaimer: Mod at your own risk! Outback Nerf can't be held responsible for any damage to your darts/ and or blasters.

Anyways, on to the mod!




So let's start with what you'll need!

Equipment:
Usuable foam dart body
Streamline head/ Elite dart head
Scissors
Adhesive( like glue or even sticky tape...)
Thin solid(e.g. paintbrush)


Procedure:

1. Start with your sacrifice dart and seperate the head from the foam. Make sure that the head is completely chopped off, you only want to cut to the stem of the head.

Not that this procedure is for sacrificing a streamline dart, so if you already have your streamline/ Elite dart head skip to step 4.



2. At this point the you most likely won't be able to get the head seperated because the dart's glue is quite strong. So get a thin solid like a paintbrush and try to push the head out shown in the picture below.


3. If pushing the head won't help, try twisting the head out of the foam along with pushing it out. Do be careful to gradually increase the pressure when you're twisting/ pushing the head out, or you could rip the foam.




4. So after about a minute of twisting and pushing, now you should have your streamline head!
Cut off the stem about two thirds of the total length like in the pics below. The head will mimic the weight of an Elite dart head.


Just for reference, here's a head I already prepared alongside the original head.



5. So now push your modified head back into the foam dart body and secure it with some adhesive like hot glue or other alternatives. I used sticky tape 'cause I'm lazy. :P

Do also cover the hole with some glue or whatever to improve accuracy too.




So there you have it, a converted streamline dart! As for usefulness, it has noticeablely more accuracy, BUT however, this does not work with clip-system blasters as it will jam the blaster very easily. 
NOTE: If you have a better solution, please comment below.

UPDATE: Here is is some better suggestions from P13c30fch33s3 and Rolley:

P13c30fch33s3: Gluing the tip back on instead of using tape will improve clip system compatability, and filling the tip with hot glue will drastically improve accuracy (at the expense of softness and potentially range for weak blasters). For a couple of darts doing these mods is fine, but when you get to hundreds of darts it can be really annoying, tedious and time consuming.
If I'm going to spend a long time working on darts, I'd much rather just get/make stefans and not mod stock darts.

Rolley: For mildly modded blasters I used to cut half of the head of streamlines off (like, half of the squishable tip) and form a dome of hot glue for the tip. It's more accurate but the trade off is that it is a hard tip that can hit harder.

Additions to the Shopping Page

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I've made a couple of additions and alterations to the Available Nerf Blasters in Aus page.
Firstly, products and lines which I deem to be 'discontinued', ie go out of stock and don't appear for a while, have their text shrunk to the smallest size possible to save space. I'm not going to delete the discontinued lines though because they are records of the past.
Secondly, each product now has a 'non-sale cheapest' price. Simply put, this is the cheapest price that you can find this product at, if there are no sales or clearances on.
Thirdly, each product has a list of major stores in which it can be purchased. The ones I've listed for the moment are Target, Kmart, BigW, Toys R Us, Toyworld and Myer, as they're the biggest retailers who sell Nerf. Blasters such as the Retaliator will have a number of stores inside it's availability bracket (ie [TA,KM,BW,TRU,MY]) while exclusives like the Elite Alpha will just have one (ie [TA]). Within these lists, at least one store is in bold, and is the store at which the product is available for the non-sale cheapest price.

Hopefully these alterations make the page even more useful.

HFCBE - Modded Nerf Raider CS-35

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This one's a little late, sorry about that. I was too busy playing Pokemon X which was released on Sunday. Anyway...
I absolutely despise the Raider. As Nerf's first slam fire blaster however, it is important to see how Nerf blasters have improved since 2009.
It is possible to get a good ROF out of the Raider, but its severe jamming problems limit the ROF you can get out of it. As you can see in the video, a serious jam occurs, tearing apart two Elite darts.
Time: 1.13
No. darts: 8
Theoretical ROF: 6.19dps or 371.7dpm

Quick Apology regarding Ranges

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I received a triplet of OMW springs for my EAT and Retals, and they're great. But that's not the point of this post.
When I was range testing them with a friend, I told him to ensure I was firing flat, and to my dismay it turns out my natural firing angle is much higher than I expected above flat. I believe it's around 15 degrees above flat.
So yep, all the ranges I've quoted in my reviews are probably 10-20% higher than they should be for true flat ranges. I apologise for that misinforming.
Anyway, in the future all ranges fired from natural firing angle will be quoted as 'roughly flat', and shot fired from true flat will be labelled simply as 'flat'.

EDIT: It appears that I hold the pistol type blasters (NF, Firestrike, Mav, etc) closer to flat than larger blasters like the Elite Alpha, so those ranges will just be quoted as flat.

Also a quick apology regarding the HFCBE that was supposed to go live today, one of the shots I did was terrible and really didn't work, so when I find time I'll be reshooting, and once that's done editing and uploading will follow quickly.

HFBCE: Nerf Vortex Praxis

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The Praxis was part of the first wave of Vortex blasters released late 2011. It was considered by many to be the best of the original Vortex, as it used Vortex mags, had good ranges and was pump action. However, the Praxis lacks the slam fire that makes the Pyragon so much more spammable. It was found though that holding the trigger down after priming back resulted in a psuedo-slam-fire style firing, which allowed drastically increased ROF at the cost of greatly increased jamming chance. So just how fast can the Praxis be emptied, both with and without psuedo slam fire?



Two test were completed: traditional pump action and psuedo slam fire.

Traditional Pump Action
Time: 3.13
No. discs: 10
ROF: 2.875dps or 172.5dpm

Psuedo Slam Fire
Time: 1.56
No. discs: 10
ROF: 5.769dps or 346.2dpm

Nerf Elite Alpha Trooper Slam Fire Demonstration

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I did this video in reply to a skeptic, nickpro11 of Youtube. It's my method of slam firing the EAT. Accuracy goes out the window but ROF is very high.

HFCBE - Nerf Spectre REV-5

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The Spectre REV-5 is in a sense a replacement for the Maverick, with a far more reliable rotation system which rotates on prime. This however results in misrotations of primed too quickly. With the rotation slip mech glued together to avoid this, can the Spectre match the Maverick's ROF?
Not quite. With less than a 0.3dps difference, the Spectre can nearly match the Maverick's ROF, but not quite beat it. Nevertheless the Spectre is far superior to the Maverick.

Time: 1.63
No. darts: 5
ROF: 2.45dps or 147.2dpm

HFCBE - Nerf Maverick REV-6

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A classic old blaster I absolutely despise, the Maverick is a simple 6 shot revolver. Being a six shot revolver, there is an expectation that you can quick-fire and quick draw it as you'd see in cowboy movies and all that. So just how well does the Maverick perform in this way?
Long story short, if it doesn't misrotate/misfire, decent. I still hate it. If you want guaranteed revolver rapid fire, a Strongarm is far better choice with its much more reliable rotation mech and slam fire.
Time: 1.1
No. darts: 4
Theoretical ROF: 2.73dps or 163.6dpm

Loadouts 11: Sniping Part 2

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It's been a while since my last Loadouts post. This one'll be pretty short since I don't have much time these days, but hey, exams'll be over in around 3 weeks.

Scenario Description: Player is relatively well concealed, behind or near cover, and can hit enemy players/targets while not being within range of enemies.
Keys to Victory: Accuracy and patience. If you can't get a good shot off, don't waste your ammo and give away your position. Sure, if you really need to fire then go ahead, but if there isn't that urgency then keep your shots for when you can guarantee hits.
Unnecessary Burdens: Large, non-sniper primary blasters. As a sniper, you should be travelling light to be able to fire, then move from cover to cover to prevent being retaliated against. Alternatively, if you're good enough, you can prevent enemies from taking your hiding place, which is good if you've found a particularly good spot for sniping. To do this you'll need lots of ammo and quite a bit of skill. If you are constantly being shot at, then either the play field is unsuited to snipers, you're not being a good sniper, or you're holding a critical position.


Single Shot 1

Primary: (m) N-Strike Nitefinder EX-3 OR Elite Firestrike
Secondary: Mid range blaster of choice (e.g. Elite Alpha Trooper CS-12, Elite Strongarm)
Gear: Dart holders (e.g. pouch on belt), sling/holster for secondary, ammo holders for secondary
Ammo: Suitable darts - stefans if possible, ammo for secondary
Purpose: To provide compact, high power blasting with a single shot pistol

Strengths: Range (primary), accuracy (primary), lightweight, compact
Weaknesses: Reload time (primary), priming strength required (primary)
Description: Both the Nitefinder and Firestrike have reasonably large direct plungers, meaning that a good spring upgrade and proper rebarreling/couplering can get you an extremely powerful and surprisingly compact single shot blaster. In the modding community Nitefinders were quite popular due to their ease of modding, the great results and their low price and availability. Though Firestrikes are not quite as easy to mod, they can produce similarly impressive results, with both blasters being able of break 100ft (30m) with well done mods and strong springs.
Either way, if you want to be able to fire darts accurately at long range but do not have the money for a Buzz Bee Range Master, Longshot, etc, a Nitefinder or Firestrike can be a good alternative.





Single Shot 2
Primary: Dart Tag Sharp Shot
Secondary: Mid range blaster of choice (e.g. Elite Alpha Trooper CS-12, Vortex Praxis)
Gear: Dart holders (e.g. pouch on belt), sling/holster for secondary, ammo holders for secondary
Ammo: Suitable darts - stefans if possible, ammo for secondary
Purpose: To provide compact, high power blasting with a single shot pistol

Strengths: Range (primary), accuracy (primary), lightweight, compact
Weaknesses: Reload time (primary),
Description: The blue trigger Sharp Shot, although it has a reverse plunger, has a stronger spring than the original and can fire darts up to 17m flat on a good shot (average shots are around 15m), making it a good alternative to the traditional Nitefinder/Firestrike. For us Aussies with weak downtuned blasters, the blue trigger Sharp Shot is probably the best ranged dart blaster that has really good accuracy at good range, since all Elite blasters use somewhat inaccurate Elite darts.
Besides the Range Master this is probably the best you'll get for stock modern micro dart long range firing. Against other stock dart blasters this loadout will probably actually do decently.




Single Shot 3
Primary: Wipeout Chalk blaster
Secondary: Mid range blaster of choice (e.g. Elite Alpha Trooper CS-12, Vortex Praxis)
Gear: Dart holders (e.g. pouch on belt), sling/holster for secondary, ammo holders for secondary
Ammo: Suitable darts - stefans if possible, ammo for secondary
Purpose: To provide compact, high power blasting with a single shot pistol

Strengths: Range (primary), accuracy (primary), lightweight, compact
Weaknesses: Reload time (primary),
Description: The Wipeout Chalk blaster, once available in Hot Dollar stores, was a very powerful direct plunger blaster, with average ranges of 17m and max ranges of 20m. It was also compatiable with streamlines and even those had decent accuracy. However, this blaster is now very rare in Australia and if you see one, pick it up as it is a very good alternative to Firestrikes and Nitefinders. Besides the Range Master and the Sharp Shot this is probably the best you'll get for stock modern micro dart long range firing. Against other stock dart blasters this loadout will probably actually do quite well.


Clip System 3
Primary: Mega Centurion
Secondary: Mid range blaster of choice (e.g. Elite Alpha Trooper CS-12, Elite Strongarm)
Gear: Mega clip holders, sling/holster for secondary, ammo holders for secondary
Ammo: Mega darts and clips, ammo for secondary
Purpose: To provide compact, high power blasting with a single shot pistol

Strengths: Range (primary, on good shots)
Weaknesses: Dart cycling time (primary), accuracy (primary), dart fragility (primary), ammo incompatability (primary)
Description: Ah, the Nerf Mega Centurion. Quite possibly the biggest disappointment in the N-Strike/Elite era with its incredible jam rate, dart deterioration rate and general terrible performance. Nevertheless, its awesome design lends itself to being a sniper blaster, and on a lucky shot it actually fires near its advertised range of 100ft. That is, at an angle. A very high angle.
For us Aussies the range doesn't even go near 80ft, advertising a mere 20m and quoting Urban Taggers, "An N-Strike Nitefinder performs better.". So if you're dead set on getting a Centurion, get a full 100ft US version.


Why no Vortex you may ask? Simple, the velocity of Vortex discs is far slower than darts for blasters of equivalent range. Though Vortex blasters do fire much further than regular dart blasters, their low muzzle velocity makes it much easier to dodge incoming discs than darts. Additionally their vulnerability to the slightest change in conditions (darts are less temperamental) and tendency to veer off make them bad for proper sniping.

Nerf Collection Update/Video (P13c30fch33s3)

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A video showcasing my updated Nerf armoury, since the last vid was filmed over 15 months ago.

Quick Apology for Recent Lack of Content

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Hey guys, so you may or may not be wondering why there's been a distinct lack of major content for the past few months. So basically school. This year is (was) my final year of school, and I was completing my VCE for my ATAR. Anyone who knows the Victorian or Australian education system will know what that means.

But basically it's the most important year of school. And I've just recently finished, coming out of basically a month or two of full on intensive study.

So yeah, once I get my hands on some of the new gear some proper content will be coming up. While I work on getting a life, Toasty is coming back to write a few reviews on some of the newer Nerf stuff.

-P13c30fch33s3

Nerf Rebelle Pink Crush Review (20m Aus Grey Trigger)

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Today I'll be getting back into reviewing things, starting off with the cheapest Rebelle blaster available in Australia, the Pink Crush.



The Pink Crush is Rebelle's standard pull back style single shot, and is thus comparable to the Firestrike or Nitefinder in design and role. It comes in a similar box too, although the open Rebelle style boxes are a little different to the regular open Elite boxes. Like Elites, it has a grey trigger as an Aus version, and has the Aus 20m range claim.
 
Nothing new or particularly interesting on either side of the box. I personally think the girls are a little too happy and are kinda scary, but that's just me.
 Opening up the box to get at everything non-destructively reveals a huge mess of cardboard held together with a little tape and paper ties. No Elite or N-Strike open box is this complex to disassemble.
 Out of the box, you get all this stuff: the Pink Crush (PC) (of course), its detachable bow arms, and 4 Rebelle darts (which are recoloured Elite darts) - 2 purple and 2 black. Also there's a manual, but this is a single shot pistol, so there really isn't any value showing it.
First up, I'll be quickly look at the bow arms when not attached to the PC. The bow arms are the unique trait of the PC, like the Nitefinder's and Firestrike's red targeting light thing. They are advertised as dart holders, and attaching it to the Pink Crush is supposed to turn the PC into a crossbow, which is of course rubbish. The bow arms have no effect on the firing of the blaster. They are detachable, so if you dislike them as I do you can just take them off.
Each side has slots in it in which darts can be fitted. Note that the fit is incredibly tight, at least on the Rebelle Darts. The two on the left are very secure, however the one on the right is quite loose.
With both sides of the bow arms, you have an extra capacity of 6 darts, which beats all other single shots. The Streamlines are not as secure as the Rebelle darts, however the ones closer to the middle are still reasonably secure. The extra capacity gives you a slight advantage over other single shot blasters.

I personally dislike having suuch external dart storate, as the bow arms get in the way of holstering or storing the PC. Thus I hardly ever use the bow arms, except when the PC is my only blaster.
On to the base Pink Crush, which is essentially a Firestrike. I have opened it up and can confirm that the plunger system is just a pink Firestrike plunger system, slightly altered to fit in the PC's shell.
As you can see it has a much smaller and sleeker design than even the Firestrike, which was already a compact version of the Nitefinder. This is largely thanks to the loss of the light and in built dart storage, as the dart storage is now done by the bow arms.

Though many people have openly voiced disdain regarding the Rebelle colour scheme, I personally quite like it. Though a pink theme was severely ridiculed by many, the Pink Crush isn't actually as pink as some people make the Rebelle blasters out to be, with pink simply being used for accents and a secondary colour on the printed design. White and grey are the main background colours, with the top layer of the design being done in a dark purple (which is actually quite close to dark blue) rather than pink.
Without the purple and pink accenting though, the Pink Crush would be an incredibly boring white and grey, so I'm glad they put such an intricate and, to be honest, neat wing style design.

One thing I will complain about is the grey trigger, which doesn't match the dark grey of the handle, or the white of the main shell. Or the pink and purple, or orange. I hate grey triggers, as much for its reduced power as its terrible colour matching. Seriously Nerf, you go to all the trouble of printing an intricate design on the shell to make the Rebelle blasters look good, and you slap on a horrid grey trigger? Surely you could have put pink/orange, whatever colour wasn't used for the 75ft versions. Seriously, they look terrible! And if I were inclined to use rude words on this blog, many of them would be used repeatedly to describe how much I hate the grey triggers.
The PC, as with all other similar single shots, has a single tactical rail on the top. Note that it lacks the grooves used by Slydev parts to attach, thus does not support Slydev parts. Also note the grey tactical rail lock piece.
Front view, showing the pink barrel and air restrictor construction. As said earlier the plunger system and thus also barrel is just a pink version of that found in a Firestrike.
The hole below the barrel is for attaching the bow arms, as you'll see later.
 The Firestrike had a handle significantly smaller than the Nitefinder, which some people criticised. The PC has an even smaller handle, with even my ordinary hands barely fitting on it. I'm not sure if girls have smaller hands than boys, or if the PC was aimed for even smaller children than usual, but I both like and dislike its small size. The small size fits in with the style of the PC being smaller than its equivalents, which is good aesthetically. On the other hand, it would be uncomfortable for people with larger hands. I can hold it comfortably, but just barely. Any shorter and it would be uncomfortable even for me.
The handle doesn't have the sharp hook thing the Firestrike had. I disliked that hook so its removal is a plus for me.
The PC does have a sling loop on the handle which is nice, but given how short the handle already is, the sling loop detracts even more from its length, which can make it slightly awkward to hold.
The plunger rod ring uses the curved Rebelle design, as opposed to the boxier Firestrike or Nitefinder pull rings. For me this is perfectly acceptable since the Pink Crush has a drastically different aesthetic design to either. What I dislike about it though is that the rear section of the ring is quite thin, thus pulling on it hard or with a strong spring cuts into your finger a little, making it uncomfortable. This is only really applicable for modders, since the stock spring is comparatively weak, thus a stock PC does not cut into your finger much.
Here you can see the priming distance, which I measured to be around 4cm. Pretty standard for a single shot.
With the bow arms attached the PC hardly changes. As I said before the bow arms have no effect on the functionality of performance of the Pink Crush, thus its purpose besides role playing is purely capacity.
Here you can see the dart 'bays' quite clearly, and the walls which squeeze and thus securely hold the darts.
From the front, you can see that the bow arms are pretty boring, being just solid pink. Such a large front wall does help to protect the stored darts, though it does make the Pink Crush look pretty dull from the front.
Here you can see the little white stick that the bow arms use to stick into the Pink Crush. The little orange nub also fits into a small hole in the bow arms. This makes the bow arms quite secure when attached to the PC.
Here you can see the Pink Crush with 6 extra darts. The extra darts give the Pink Crush a wing like effect, which matches the wing design on the shell.
Here is a short vid I made to test how secure the dart holders are. In short summary, the outer two slots are not secure, but the inner four slots are quite secure.
Here is the Pink Crush compared to its N-Strike and Elite cousins. Sadly I don't have a stock Firestrike or Nitefinder to compare it to, but you can see the differences surely.
One thing to note is that the Pink Crush is significantly lighter than either of the other blasters. Primarily because the Pink Crush doesn't have the targeting light, and thus saves a lot of space and weight. I quite like the lightweightness of the PC compared to the other single shots. Admittedly though my Firestrike is significantly heavier than a regular Firestrike due to its brass barrel.
The PC and Firestrike are basically the same length, although the PC is a little bit thinner.
Here you can see that while the handle lengths are similar, the sling loop in the Pink Crush's handle severely detracts from the PC's effective handle length.
Here we have the Pink Crush against my overhauled Nitefinder. Though it doesn't appear to be so, the Nitefinder's plunger is a fair length longer than the PC's, as the Nitefinder's PT goes right up to the front wall and a fully external barrel, while the PC has an internal barrel.
Here you can see just how much larger the Nitefinder's handle is compared to the Pink Crush's.

Using the Pink Crush is simple, as with all other single shot pistols. Prime the blaster, load a dart in, fire, repeat. The additional dart storage on the bow arms does help speed up reloading of the PC, but the fact remains that it is a single shot, thus is inherently slow at firing.

The trigger pull is pretty much identical to the Firestrike, firing on the first few mm of travel of the trigger. This makes it fire marginally earlier than blasters like the Nitefinder or Retaliator, which fire on the last few mm of trigger pull.

Ranges for the Pink Crush are around 15-16m flat, thus the claimed 20m shots are easily possible angled. This is quite good considering the usual quoted range of 20m, and this is a grey trigger unit. I have heard reports of Aus Firestrikes barely reaching 10m, as well as US spec Pink Crushes outranging their Firestrike brethren.
It's interesting to note that the Pink Crush seems to have a stronger spring than the Firestrike. The spring is harder to compress, and this is what gives the Pink Crush its superior range. That and the barrel of the Pink Crush lacks the usual air release hole. Why they'd give equivalent blasters different springs I have no clue.
Accuracy is good on good shots, but some shots veer off to the sides, dive, or fly upwards. This has been reflected in the Pink Crush's imperfect accuracy rating, but nevertheless most shots are accurate.
Rate of fire is as you'd expect for a single shot, one shot per 2-3 seconds depending on the user.

In summary, the Pink Crush is a good blaster. Though it is a little overpriced in some places at up to 15AUD thanks to its fairly pointless bow arms, it is available in BigW for the same price as the Firestrike, 9AUD. I bought mine from Target for 12AUD on sale. For a price equal to the Firestrike, the Pink Crush has superior performance and capacity, and is significantly lighter although it doesn't have the pointless Firestrike light. I'd recommend it if you don't already have a single shot, but if you do, then it's not really needed. For modding purposes, it's effectively the same as the Firestrike so if you prefers its design, go ahead. If you prefer the Firestrike's design though, go for that instead.

Power: 6.5/7
Accuracy: 4/5
Value for Money: 4/5
Usability: 4.5/5
Rate of Fire: 0.5/5
Capacity: 2.5/5

Overall: 4.03/6

Personal Rating:  5.5/6 - I particularly like the Pink Crush's design and extremely minimal weight, and it is my current favourite single shot.

MEGA Centurion Review (US 100ft orange trigger)

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Hey everybody, Toasty here again. While p31c30fch33s3 is working on getting back into life, I'm gonna be helping out by posting a few reviews. To start it off, I'll be reviewing the 2013 "flagship blaster".. The MEGA Centurion!

More after the jump.



The MEGA Centurion is the first Nerf blaster to use the new MEGA darts. Both the darts and the blaster are the biggest available, the blaster being more than three feet long and the darts being large enough to fit a standard Elite dart inside. Currently, this blaster is being sold at most retailers, and I bought mine at Target for $39.99 USD. The darts for this blaster are only available in 10 packs, sold for $6-$7 USD.
(In Australia Centurions are going for $70+, and refill packs around the same as US)

Assembly:

When you open up the rather large box of this blaster, you'll notice the blaster itself comes in two pieces, the barrel and the blaster itself. After you've put on the barrel, it will not come off. The blaster will not accept the magazine into the magwell if the barrel is not attached.

The Darts:

The new MEGA darts are truly the worst darts I have ever used.
The foam they are made of is flimsy in quality, and the design and weight of the darts result in them being extremely innaccurate. The shape of the dart head causes feeding issues, as the rubber is in contact with the walls of the mag. Streamlines don't have this issue, as the head tapers inwards. The darts are quite large, and whistle very loudly as they're fired. 
At the time of my typing this, I have purchased 16 darts (six with the blaster as well as a dart pack), and only two of them aren't nearly destroyed. Four darts no longer fire due to massive cuts in the sides, and the remainder are in various stages of wear. I've fired each dart two to three times. 
The inner diameter of the MEGA darts is large enough that you can fit a standard Elite dart inside of it. This method, while increasing the durability of the dart, results in even worse range and accuracy.

The Accessories:

The Centurion comes with a six round magazine and a bipod. The bipod has three positions, forward, down and backwards. As far as bipods go, we've really only seen one other removable version, and that was on the Stampede. The Centurion's bipod, whilst not functioning as a grip like that of the Stampede and being much wider, is a much sturdier and is more supportive.
The magazine can hold six rounds, and is very aesthetically pleasing.

The Blaster:

The MEGA Centurion is one of the coolest looking products I've purchased from Nerf, and most of that would have to be in the size. Most blasters sort of feel undersized and tiny, but the Centurion has no such feel. It's almost as big as a replica (airsoft) sniper rifle, and it's clear this is aimed at older audiences. The draw weight is easy enough, but it's awkward to prime it the first time because the prime is massive- nearly 1/3 of the blaster's substantial 40.75 inch (114cm) length. I can imagine it being difficult for the kiddies to use this beast. 
Ergonomically it's superb, it's super comfy and has a great heft to it. My favorite part about the blaster is the noise it makes when you fire it- A very satisfying KA-CHUNK and an excellent recoil (for a Nerf blaster, that is) coming from its unique firing mechanism.
In terms of power, this blaster is lacking. Not quite as low as N-Strike, but definitely not the satisfying ranges we're used to with the Elite line. This blaster is also extremely inaccurate; if you actually manage to "snipe" someone, it will be because you were aiming at something else. 
My only two complaints about the blaster itself is the blaster's breech- what I suspect to be at the heart of the dart shredding issues- and the price point. It's about $40-50 USD right now, and it is a large blaster, but if you're looking to get one I wouldn't waste my money- wait until you've got a coupon or a sale comes around. Usability for this blaster is low, as the super long slide length and frequency of jams lowers the RoF and battle-readiness. The only magazine currently available for this blaster holds six rounds and is not sold separately, giving this blaster a low capacity.
Overall, it's a super fun blaster to use, but it's not good for much of anything except for the "Wow!" factor.

Power: 3/7
Accuracy: 1/5
Value for Money: 2/5
Usability: 2/5
Rate of Fire: 2/5
Capacity: 3/5

Overall: 2.43/6

Edit: Sorry about the massive wall of text, guys. I had pictures in the post while it was a draft, but they were deleted somewhere along the way. I would take more, but I returned my Centurion the other day and got a Sledgefire. Stay tuned for a review of that!

Toasty

Basic Nerf- Crossfire Bow Unboxing!

Ultimate Nerf Blaster Book Review

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Many of you will have heard of the Nerf Blaster Book before, with it being released in mid November. The publishers of the book, powerHouse Books contacted us and offered to send us copies of the book for review. Unfortunately, as we live in Australia they were unable to send us hard copies, but instead provided us with full digital copies of the book, and it is this on which I base this review upon.

The Ultimate Nerf Blaster Book is the first book I'm aware of to be published and retailed regarding Nerf blasters. It is around 100 pages long in hard copy, and contains the 6 deco'd darts you see in the front cover picture. As my copy of the book is a digital soft copy, I cannot speak for the darts included with the book, but as you can see from the front cover image, the darts clearly have the Elite logo printed on in silver/grey, with three silver/grey chevrons below it.

The boks is split into a number of sections.

The first section, called "Introduction: Foam Power" is a four page introduction of Nerf from it's beginning of the classic foam ball, through to Nerf's first blasters, and then through all of Nerf's major modern blasters, right up to the Mega Centurion. There is also a small section explaining the meaning of the letters and numbers which follow many blaster names, such as Nitefinder EX-3 and Longshot CS-6.

The bulk of the book is split into an number of chapters detailing Nerf products.

The first short chapter describes the various major ammo types Nerf has created, going into detail about the original mega darts, as well as all modern ammo types including the new Mega darts, bar (strangely) Dart Tag darts.

The blasters are split into three categories - "Light Blasters" (pistol sized blasters), "Medium Blasters" (carbine and assault rifle style blasters) and "Heavy Blasters" (anything bigger).
From NERF: The Ultimate Blaster Book by Nathaniel Marunas, published by POW!
This is an example of the style of the pages in the book. The left page is the first page of the Light Blasters chapter. Each of the first pages of each chapter is styled like this, with the "Class: (class name)" and miniature description in the middle of the page, and blasters in that category surrounding it.

The right page is of course the page on the Jolt EX-1, and is an example of a single page blaster spread. It contains as you can see a large picture of the most recent/normal version of the blaster and is annotated with various notes. Each blaster is given a small statistics box, with details like the rate of fire, ammo type of the blaster as well as (surprisingly) the dart firing mechanism used. The firing mechanism is described using "direct plunger", "reverse plunger", etc, which of course is meaningless to normal people, but to modders makes perfect sense. The Jolt's box is in the top right hand corner. A description is also given for every blaster, which is the small paragraph in the bottom left. Important details are in bold orange/red. Past/alternate versions of the blaster are also pictured, like the Jolt's original N-Strike version just below the Elite version.
From NERF: The Ultimate Blaster Book by Nathaniel Marunas, published by POW!
This is an example of a two page spread, in this case for the Vulcan, which comes under the "Heavy Blasters" category. It has all the same features of the Jolt's page, with the stats box, annotated diagram and description. The Vulcan also has its three alternate colourations on the left hand side. As you can see, the description for the Vulcan as quite long, in contrast to some other blasters like the Quick 16.

Most modern blasters (Dart Tag, N-Strike onwards) are featured in these three blaster chapters, including the Mega Centurion, Elite Rapidstrike and Vortex Revonix 360, but excluding any Zombie Strike and Rebelle blasters, as well as excluding the Mega Magnus, Elite Alpha Trooper, Elite Spectre, and Psuedo-Elite Barrel Break.

After the three chapters on blasters, there is a small chapter on the all important accessories of the Nerf franchise. Each accessory featured is given a short description. This small chapter includes accessories such as dart drums, various Vortex mags and the Pyragon drum, as well as the two 18 clips that are currently sold separately. There are some pieces of tactical gear featured, such as the Tactical Vests and the Bandoliers, as well as the all important tacticool accessories, such as the highly sought after Pinpoint Sight. Not all accessories are featured though, but most of them come under various categories that are mentioned in the Accessories chapter, such as the "Quick Reload Clip", which pictures only the Elite 18 clip.
From NERF: The Ultimate Blaster Book by Nathaniel Marunas, published by POW!
After the Accessories chapter is a two page Nerf timeline, detailing which products were released in which year. At least for the more recent years, the list of blasters released is quite comprehensive though not entirely complete, mentioning the Elite Alpha Trooper, but not mentioned the Psuedo Elite Barrel Break, Reflex and Jolt, or the Elite Spectre, which were neglected in the blaster chapters. Each blaster is also labelled with the line under which they were released, which is useful.

After the timeline there is a two page index, and after that a one page teaser for the already released Zombie Strike line. As "Zombie Strike" is not mentioned in the book, I have to assume that this book was written to be released before Zombie Strike was released, but as it happens this has not occurred, with ZS blasters being available even in Australia.

Besides these sections mentioned, there are also pages on the design process for the Mega darts and the Centurion, as well as the Vulcan. There is a page about various firing mechanisms used in modern blasters, with a couple of internals shots. The direct plunger is represented by a Retaliator, flywheels by a Stryfe, reverse plunger by a Recon, and torsion spring by a Proton. The fact that they would actually describe the internals of blasters is quite a surprise to me, and a welcome surprise for anyone who wants to know how Nerf blasters work but are too scared to open them up. Next to the Retaliator's page, there is a page flaunting Nerf's tacticool customisation, describing how blasters can be customised with various attachments, using the silhouette of a taken apart Retaliator and a number of other parts as a diagram.

The annotated diagrams and statistics boxes are an excellent addition, as they provide good, useful information and consistency throughout the book. The statistics in particular allow for easy comparisons of blasters. The descriptions are neat, although most of the descriptions contain a lot about simply using the blaster in question. The feature pictures are all high res and very clear and detailed, which made loading each page on my laptop take a surprisingly long time.

There are a couple of issues I have with the book however.
According to a poster on the Nerf Modders Welcome FB page, the first Nerf ball was in fact yellow rather than orange. I of course am not old enough to verify this. Additionally, while the Sharpshooter blaster from 1992 is mentioned, a Sharpshooter 2 blaster is pictured instead. This occurs for both mentions of the Sharpshooter, in the Introduction as well as the timeline.
I also dispute some of the range claims in the book, although it is not stated whether the ranges were tested angled or flat. Some of the rate of fire claims are also not values I agree with, such as the Stryfe and Rayven, which are claimed to fire up to 2-3 darts per second, while I have demonstrated the Stryfe and Rayven firing much, much faster than that. As most rates of fire are entirely user dependent though, this is excusable.
The exclusion of Dart Tag darts in the ammo section is of concern, particularly because the book contains information about the modern Dart Tag blasters. Perhaps it is an indicator of Dart Tag's current phasing out, but nevertheless as it is an important ammo type it should have been included.
One amusing thing to note is that the Lumitron pictured simply has a Firefly styled and printed 10 disc mag, rather than its actual Firefly disc mag. This is made more unusual by an ordinary and proper Lumitrion picture being featured on the contents page.
The Elite Alpha Trooper, Elite Spectre and Psuedo-Elite Barrel Break are missing from the book which is unusual considering that the Psuedo-Elite Jolt and Reflex are both present. This could be possibly due to lack of space, as both the Alpha Trooper and Barrel Break sections are small, and a full Spectre picture is particularly long, meaning there is only space for one Spectre picture. The omission of these blasters is unusual though, as they were released before the Mega Centurion, yet the Mega Centurion is featured while they are not.

The Ultimate Nerf Blaster Book is available from various sources, such as Amazon US for around 13USD (retail is around 20USD), and of course other book stores which will vary depending on where you live. In Australia, it retails for around 30AUD.

The big question of course is should you buy it?
If you're an internet nerd like me and know everything about the modern Nerf blasters, then no, not really. Outside of a specific few pages none of the information in the book will be new to you, thus the book's only value will be in those few pages and the 6 collectable Elite darts, which IMO is not sufficient to purchase the book.
Likewise if you're a modder uninterested in stock blasters, then this will be of little or no value to you as it details purely stock Nerf blasters and ammo, and has nothing on modding, stefans or homemades.
If you're interested primarily in vintage blasters, then again this book will be of no interest to you as it focuses on modern blasters and only barely mentions vintage blasters.
If you're a casual Nerfer, then this book could be a good purchase. It contains a good amount of information for all the modern blasters currently available as well as a bit more information, and thus could provide a good read for you if you're not already well informed in modern Nerf blasters.
If you're looking to get this book for a child, then it'll depend on their age. As there is a huge amount of small text in the book, it is unsuited to small children, as much of it will likely be gibberish to them, as well as being difficult to read due to the small text size. Also note that some of the words used in the book are likely not in younger childrens' vocabularies unless they are particularly keen and intelligent, and so the book may baffle them. For children with competent reading ability and a decent vocabulary though, the book is quite a good read and will keep them occupied for quite a while. As the book documents pretty much all modern blasters pre-Rebelle, Zombie Strike and Magnus, for most of the newer blasters a child can recognise it, and then go into a toy store and find it on a shelf. The book does contain older Dart Tag and N-Strike blasters though, and those have been phased out in many places including Australian toy stores.
The book may be suitable for teenagers as they have sufficient reading ability and vocabulary to read and understand everything in the book, although do note that modern teenagers seem to be trending away from reading books at all, which is quite a shame.

The inclusion of the design process pages is a big plus for me, as that sort of information is not the type that can be found easily by scouring the internet. The internals page is also a big plus, as it actually shows the working parts of a few Nerf blasters, rather than Nerf blasters being portrayed as things that should never be opened or looked inside.
I myself enjoyed reading through it, although admittedly I enjoy most books that are factual and not about biology.

The book is a fun read so if you do enjoy reading a good book then do consider purchasing the Ultimate Nerf Blaster Book, but remember that it focuses on modern blasters, and does not go into detail about anything pre-Dart Tag or N-Strike.

I would like to thank powerHouse Books for graciously providing a digital copy of the book for this review. Note that their contribution does not introduce bias into this review in any way, as stated in the About page that you can find in the top links section.

Slydev Parts Review: Mini Rail to Rail Connector, 6 Dart Holder Solid

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Now for a non-Nerf review, here is a review of some new Slydev parts that were put up in the store not too long ago.
This review will be covering the Mini Rail to Rail (called Nerf to Nerf in store) Connectors, and the 6 Dart Holder (Solid). Note that I covered the 4cm Nerf rail a while back. Also note that these parts were made in a new orange compared to my older parts, as well as in Slydev's new 3D printers since the ones that made my old parts broke and are currently being fixed.


Mini Rail to Rail Connector


The Mini Nerf to Nerf Connector is as its name suggests: a mini version of the regular Nerf to Nerf Connector that I reviewed earlier. It's half the length of the full connector, however is the same height and width, allowing it to be used alongside the full connector. The mini connector still uses 2 screws for each locking piece, which gives even the mini connector good strength and stability.
The Mini Nerf to Nerf Connector fits into the grooves on most Nerf tac rails the same as most other Slydev parts, so it's sturdy and stable in multiples. The full sized Nerf to Nerf Connector is much more suitable for holding small loads such as a Scout due to its size. For larger loads though, multiple Nerf to Nerf Connectors are required so as to not bend and break.



A couple of combinations showing the way a regular and mini Nerf to Nerf Connector work together. These blasters are too heavy to be held securely with a single connector, however with these two the underslung blasters are very secure and stable.

So should you get Mini Rail to Rail (Nerf to Nerf) Connectors? That depends what you're looking to connect.
If you're like me and just want to stick together everything possible, then yes, you should get a few. As they are smaller than their full sized and more expensive brother, they fit in small rail segments where the full connector will not fit, allowing you to have maximum tacticool.
If there's only one groove that you can attach your blasters together with, then a full connector will be a better choice as it is larger and thus sturdier. A single Mini Rail to Rail Connector is not as strong as a full sized Connnector.
If there's multiple grooves that line up on both rails, then two or more Mini Rail to Rail Connectors will do the job better than a single full sized connector, and is cheaper than getting multiple full sized connectors. Multiple connectors are far stronger than a single connector, and a single connector can only hold so much before it starts bending/breaking, so if the blasters you're trying to stick together are heavy, use multiple mini connectors.

If you're going to get a Mini Rail to Rail Connector, consider getting at least two. A single mini connector is not very strong as it is small - a full sized connector is much stronger. However, two mini connectors are much stronger than a full sized connector.

Mini Rail to Rail Connectors are a lot of fun to play around with seeing as most Nerf blasters have tactical rails, so consider picking a couple of them up. They're available for 3.50AUD + $1 domestic postage (international shipping varies).

6 Dart Holder (Solid)
The 6 Dart Holder is a simple tac rail attachment similar to the Barrel Break's dart holder as well as Slydev's 8 dart holder (solid), designed to hold 6 darts rather than 8. This makes it a little smaller, but significantly cheaper.

The 6 dart holder is offset slightly from the rail on which it is attached. This allows for a much easier print as one side is completely flat, rather than there being protrusions on both sides.
The 6 dart holder is attached in the same way as all Slydev, using the grooves in tac rails.
Here the 6 dart holder with some Rebelle darts. They stay in fine, however the printing is not perfectly smooth, and thus for some of the holders I kinda feel like I'm scraping the darts when I insert them in.


On my modded Firestrike. You can see the offset of the 6 dart holder from the centre of the blaster, as well as the slight difference in oranges. Howeverm the 6 dart holder is a great length for the Firestrike and looks quite good.

Loaded up with darts, the 6 dart holder increases a Firestrike's capacity to a ridiculous 9 darts. It does get in the way of holstering the Firestrike though, so I don't recommend the 6 dart holder for holstered sidearms.

So should you get the 6 Dart Holder (Solid)? Probably.
Unless you use exclusively clip system blasters, the additional 6 dart capacity offered by the 6 dart rail can help you greatly in reloading non-CS blasters, such as the Firestrike I have pictured above, or perhaps a RoughCut. The Barrel Break's dart holder does effectively the same thing, holding 8 darts instead of 6. Do note though that the BB's dart holder uses the traditional Nerf tac rail attachment piece which is designed to go on and off rails easily, while Slydev parts are designed to stay on rails very securely.
For 8AUD + $2 domestic postage (international shipping varies), the 6 Dart Holder is one of the more expensive items in the Slydev store, but it is a very useful and valuable piece. Do note that there is also an 8 dart holder (solid), however that is nearly twice the price of the 6 dart holder.
If you use non-CS blasters regularly and have tactical rails to spare, consider picking up a 6 dart holder and slapping it on the rail to help you with reloading.

Additional Notes
Put both of these great parts to use and you could get a tacticool Longshot like this:


The Mini Nerf to Nerf Connectors are used to attach a Barricade as a panic rapid fire weapon, which complements the slow firing Longshot well. The 6 dart holder is used simply to provide spare ammo for the Barricade.

One thing to note about this set of parts is that the printing quality is not as good as my older parts. These parts are rougher and not as clean looking as previous parts, likely because of the printer used. Slydev's old printers, which are the ones that made my old parts, have been rendered unusuable and are currently being fixed, so once those printers are back up and running expect the same good quality from before.

The orange used for these parts is a better match for Nerf orange, being brighter than the previous oranges. This orange is probably best described as maybe a 'candy orange' as it shares a similar light, nearly fluoro, tinge to orange coloured lollies. It's not a perfect match, but unless you're an extreme aesthetics nut, the new orange will probably be good enough. And to be honest, you can't really see much of a difference between the Nerf orange and Slydev's orange in my pictures anyway.

Now go ahead and place your purchases for these new and awesome Slydev parts. A link to the Slydev store is in the top left hand corner.

Nerf Elite Ammo Box Quick Review

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This will be a small review on the Elite Ammo Box. Barely even a review to be honest, just a couple of pics I snapped.



Like the N-Strike Ammo Box, the Elite box advertises 300 dart capacity. This is possible with Elites or Streamlines as I've had 250+ Streamlines/Elites in a box comfortably without having to arrange them. Properly arranged 300+ darts could be fit in pretty easy.

The cardboard around the outside is held together just by these two tabs and no tape, making it stupidly easy to open in a store to steal stuff. One of the three boxes that were in the store was indeed opened. I of course took one that wasn't opened.
The Elite Ammo Box is largely the same as the N-Strike Ammo Boxes, except in blue (of course) and with the Elite logo.
 The Elite Ammo Box comes with 100 Elite darts, as well as two Elite 6 clips. A nice inclusion considering the number of Elite clip system blasters.
 The clips come in this fancy plastic tray type thing that actually serves no purpose besides holding the clips in place.
 The 100 Elites in their bag.
 These darts are "K." coded if you're interested in dart tip codes.
I'm not sure if it's just mine, but my Elite Ammo Box's clutch mechanism was quite secure, in contrast to my N-Strike boxes which are somewhat loose.
The darts and clips out of their packaging and in the box. There's plenty of room for a few hundred more darts or many more clips.

The Elite Ammo Box is available in Kmarts only for 25AUD.
Consider that the 30 Elite dart pack is available for at cheapest 10AUD (3d/$), and the 75 Elite dart pack 20AUD (3.75d/$) at BigW only.
In summary, the Elite Ammo Box is a cheap and effective way to build up your dart collection as well as store some stuff. (In Australia at least) It's the most cost efficient way to buy retail packs of darts, providing 4 darts/$ as well as a free blue Elite box and two free 6 dart Elite clips.
If you're in Australia and want to get a large amount of Elite darts, Elite Ammo Boxes are the retail way to go.

Like I said, really not much to say. It's a Nerf branded blue box with 100 Elite darts and two Elite 6 clips. This is the sort of thing you buy out of necessity, so getting my opinion of it is both pointless and impossible, as I have no actual opinion of the box.
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